Game Review: Transistor

Big budget studios love their hype machines. They see their customers as fuel for mechanical devices that print money. They choke the causeways of industry news with information on pre-orders, exclusive editions, the latest innovations and “ground-breaking” technology, sometimes before we even get a screenshot of the game in question. Independent studios tend not to… Continue reading Game Review: Transistor

Game Preview: Transistor

It’s been almost a year since I did my writeup for Bastion. It’s proof positive that game developers with fresh ideas and stories to tell don’t need to hitch themselves to the wagon of any particular publisher. If I recall correctly from TotalBiscuit’s interview with Supergiant Games’ creative director Greg Kasavin, that little game sold… Continue reading Game Preview: Transistor