Life’s upheaval shows no sign of really ending, but there are lulls in the quakes. In some of them I’ve started inching back towards Azeroth. I suspect I’ll still be doing a lot of the things listed below, so here’s my take on the end-game content in the game’s current iteration. A surprisingly provincial addition… Continue reading From The Vault: The "Real Game" Has Begun
Tag: mmorpg
Looking Ahead at Guild Wars 2: Professions
Has it really been almost a year since I last discussed Guild Wars 2? Sheesh, it’s like I’ve been busy or something. But the release of the game is now a mere 20 days away, and I am finding myself a little flummoxed with indecision. Normally, with games such as this, I will have a… Continue reading Looking Ahead at Guild Wars 2: Professions
Expansions in the Force
Let’s face an honest truth. The universe George Lucas created back in 1977 is a better place than he originally imagined. With the exception of Empire Strikes Back, which was written & directed by guys that weren’t Lucas, the original trilogy established his galaxy far, far away and populated it with strange aliens, turbulent politics… Continue reading Expansions in the Force
First Impressions of Star Wars: The Old Republic
I am a recovering Star Wars fanboy. I grew up on Star Wars. Before Star Trek grew into its Next Generation and into the myriad other permutations, there was A New Hope. From Alan Dean Foster to a variety of hacks, there’s been all sort of surrounding works with the series. Video games are no… Continue reading First Impressions of Star Wars: The Old Republic
General Post-Blizzcon Thoughts
BlizzCon has come and gone again. And again, I didn’t get to go. Sadface. But next year! Next year will be THE YEAR OF CONVENTIONS! I’m totally going to cons next year. It is a moral imperative. Anyway, while I wasn’t present and couldn’t shell out for the live stream, I did keep an eye… Continue reading General Post-Blizzcon Thoughts
Looking Ahead at Guild Wars 2: Races
My wife and I haven’t been doing much in the way of MMOs over the last year. We’ve tried a couple since parting ways with World of Warcraft but none have really hit that “sweet spot” for either of us, the sort of feeling we were expecting that would keep us playing for a long… Continue reading Looking Ahead at Guild Wars 2: Races
Breaking Gameplay Down
Dire situations can lead to self-discovery. And sometimes soiled drawers. Very few of us are born experts. The process of going from novice to expert can be long and arduous. At times, it can be difficult to determine where to begin. In video games, once you get past the basic questions of which button does… Continue reading Breaking Gameplay Down
The Zones in Cataclysm
In the Burning Crusade, Blizzard opened up an entire new world. For Wrath of the Lich King, the continent of Northrend became available. Now, in Cataclysm, a mere handful of new zones have been added to the existing contents. While this makes a lot of sense given the major cosmetic and mechanical changes to Azeroth… Continue reading The Zones in Cataclysm
The Hunter in Cataclysm: Nerf Woes
Taking aim on your favorite class Every so often, Blizzard patches World of Warcraft. With dozens of dungeons, ten distinct classes and millions of players, a balancing act is inevitable. When new expansions happen, talent and gear combinations can lead to unforseen consequences, and Blizzard makes it a point not to see one class outstrip… Continue reading The Hunter in Cataclysm: Nerf Woes
The Hunter In Cataclysm: Beast Mastery
With the Survival and Marksmanship talent builds for the Hunter class in World of Warcraft out of the way, all that remains is Beast Mastery. It’s been a long time since I’ve taken a long, hard look at this tree, since I spent most of my time in the specialization spamming my Steady Shot button… Continue reading The Hunter In Cataclysm: Beast Mastery