The time is quickly approaching. In less than a month, I will be stockpiling almonds, dried fruit, chocolate, tea, and a great deal of bottled water for a lengthy, arduous, and draining ordeal. It is my intention to stay in this very chair as much as possible, for at least 24 hours, all in the… Continue reading Incoming Extra Life
Tag: Magic
FNM: One More Time
Return to Ravnica is right around the corner. And when it comes, I will be wearing the blue and red of Izzet with pride. I have at least one Standard deck planned, and the guild is looking strong in Limited formats as well. On top of that, I’m planning on dipping my toe into Legacy… Continue reading FNM: One More Time
Why Izzet?
Ravnica is one of my favorite blocks in Magic: the Gathering‘s history. It provided a flavorful plane with lots of versatile deck ideas and all sorts of interesting guilds based on pairings of colors. So when Return to Ravnica was announced at PAX East, I pretty much lost my face. With the spoilers we’ve been… Continue reading Why Izzet?
Walking Synergy
I need to stop taking such long pauses between Friday Night Magic bouts. I mean, I can’t help it with the family reunion coming up next week, but if I’m not careful, some of my best cards will rotate out with the advent of Return to Ravnica in October! And we certainly can’t have that.… Continue reading Walking Synergy
Unlikely Allies
It was with a heavy heart that I decided to retire my House of Markov deck. It simply wasn’t performing up to my standards. There wasn’t much good news following the Avacyn Restored release events, either. My notion for a white-green Humans deck had little to distinguish it or make it truly competitive, and other… Continue reading Unlikely Allies
Commander 2012
Playing the Commander/EDH format of Magic: the Gathering is always interesting, to me. It’s also somewhat frustrating whenever I run into one of those infinite mana combos, but that’s a personal preference sort of thing. I mean, I used to run a deck built around [mtg_card]Arcanis, the Omnipotent[/mtg_card] combined with [mtg_card]Mind over Matter[/mtg_card] and [mtg_card]Psychosis… Continue reading Commander 2012
Restoring Avacyn
When it comes to Magic: the Gathering, my primary hangouts in terms of color are blue and white. Blue, because the mind is a powerful tool in general and usually pretty flexible in the game & its planes in particular; and white, because I’m one of those incurable optimists who believes light can triumph over… Continue reading Restoring Avacyn
Doing Bad Things at FNM
Haters, etc. I haven’t been playing a great deal of Magic lately, due to various reasons, but I recently returned to Friday Night Magic armed with a new deck. As much as my previous FNM decks seemed interesting to me, neither of them had a great deal of oomph. It was difficult for them to… Continue reading Doing Bad Things at FNM
Theorycrafting
In this blogging space I’ve talked about writing and gaming in tandem. I’ve tried to give each a fair amount of time, but I’ve never really examined the connection between the two. Other than the overactive imagination, I think a big part of my inclination towards these activities is my tendency towards theorycrafting. I haven’t… Continue reading Theorycrafting
Flash Fiction: The Thraben Witch
Inspired by Magic: The Gathering and prompted by the Terribleminds Flash Fiction Challenge: One Small Story in Seven Acts Let them call her ‘heretic’ if they wished. She was a witch, no more or less. Thalia and the priesthood were never comfortable with her kind. Humanity, they professed, had no need for the tools of… Continue reading Flash Fiction: The Thraben Witch