As someone who writes tales about people who don’t actually exist, the process of telling stories fascinates me. While working alone allows me to be the final arbiter of what does and does not happen, some of the best storytelling experiences I’ve had come not from a word processing document, but from other books and… Continue reading Tabletalk: Let's Tell A Story
Tag: Fiasco
Games in Story Mode
More than a few video games that provide a multiplayer experience also have single player campaigns. In fighting games and others, this is referred to as ‘story mode’. The quality of these stories can vary wildly, but the pitfalls and perils of storytelling in video games is much better covered by other sources, and it’s… Continue reading Games in Story Mode
Writer Report: Busy Busy Bee
Let’s take a quick look at where things stand in various non-dayjob areas right now. Cold Streets I’m beginning to think my “end of 2012” prediction for this novella might have been too ambitious. That, or I simply need to make more time to write. I have the outline laid out and a decent handle… Continue reading Writer Report: Busy Busy Bee
Rogers' Rules
Meet John Rogers. You may know him as the writer for projects like Leverage. He’s also a stand-up comic, video gamer, and dissector of storytelling. In playing Fiasco with Wil Wheaton, he’s conveyed three of the best rules for storytelling I’ve heard since I’ve tried to memorize most if not all of the advice distributed… Continue reading Rogers' Rules