Ballad of the Doomguy

I’ve been playing a lot of 2016’s DOOM lately. It hearkens back to the shooters of my youth. There’s a lot of catharsis in blasting demons with cool weapons and punching them in the face. The levels are large and they reward exploration with opportunities to customize your preferred blasting methods and adorable figurines. Perhaps… Continue reading Ballad of the Doomguy

First Impressions: Retro Shooter Redux

Back in the day, graphical fidelity on PCs was not really up to rendering 3D environments within simulations. The best they could do back in the mid-90s was some polygons stacked together to make landscapes to fly over in jet simulators. However, clever folks at studios like Apogee and id Software could fool the eye… Continue reading First Impressions: Retro Shooter Redux