The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into The Nentir Vale: Part 6
Tag: D&D
Beyond the Nentir Vale
No D&D this week, but I took the opportunity to expand a bit on the geography and current events beyond the Nentir Vale (pictured above). The map I’ve sketched is on graph paper in pencil, and I don’t have access to a scanner yet. North of the Vale The orcs that brought the Bloodspear War… Continue reading Beyond the Nentir Vale
Into The Nentir Vale: Part 5
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into The Nentir Vale: Part 5
Building New Worlds
The Nentir Vale seems a decent starting area for most Dungeons & Dragons adventures in 4th edition. But it’s only a smaller part of a larger world, most of which is undocumented. In order to expand beyond the Vale, a little groundwork needs to be laid. As I start considering where my current party will… Continue reading Building New Worlds
Opening the Dungeon Master's Kit
Thanks to my attendance at MEPAcon this past weekend and the generous guys of the Portal Comics & Gaming in Bethlehem, I now own the Dungeon Master’s Kit, a D&D Essentials product in the vein of the new Red Box and the Monster Vault. The party is returning to the Nentir Vale tonight, and while… Continue reading Opening the Dungeon Master's Kit
MEPAcon Fall 2010 After-Action Report
In Pennsylvania’s northern reaches, amongst mountains wreathed in fog and criss-crossing freeways, the Ramada at Clark’s Summit feels like a secluded retreat from big-city civilization. It’s a nice hotel in an interesting position, and twice a year it plays host to the Mid-Eastern Pennsylvania gaming convention, a.k.a. MEPAcon. This was my first experience at this… Continue reading MEPAcon Fall 2010 After-Action Report
Opening the Monster Vault
Image courtesy Worlds of D&D The adventures of our intrepid heroes in the Nentir Vale will continue, probably when Melanie Goodmelon’s player returns from vacation in New Orleans. In the meantime, Andrasian’s player and myself happened across a great discovery. Not due out for another week to most retailers, a local store got a copy… Continue reading Opening the Monster Vault
Into the Nentir Vale: Part 4
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into the Nentir Vale: Part 4
Into the Nentir Vale: Part 3
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into the Nentir Vale: Part 3
Into The Nentir Vale, Part 2
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into The Nentir Vale, Part 2