You don’t build stuff like this just because it looks cool. There is no instance of a nation benefiting from prolonged warfare. It’s tempting to get ahead of ourselves. It’s why folks rack up debt. In the context of StarCraft 2, though, you may begin to think that what you’re doing in the process of… Continue reading The Art of Thor: Build to Attack
Tag: Blizzard
An Open Letter to Blizzard Entertainment
*sniff* Dear Blizzard Entertainment, I’ve been a fan of your work since the days of Warcraft 2. I’ve played games in all three of your major IPs and enjoyed every one. I’ve begun playing StarCraft 2 in a competitive sense (even though I suck) and I’ve watched the development of Diablo 3 with interest. However,… Continue reading An Open Letter to Blizzard Entertainment
The Art of Thor: Don't Panic!
Choose your moves carefully. To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself. It’s difficult not to panic when you’re being shot at. It may seem an obvious statement, and I don’t wish to downplay the severity of real-world situations in… Continue reading The Art of Thor: Don't Panic!
The Art of Thor: Spend, Spend, Spend
Somebody’s gotta feed these boys before they go out fightin’, and that somebody is you. Thus, though we have heard of stupid haste in war, cleverness has never been associated with long delays. You don’t get bonus points for unspent resources at the end of a match. It’s a concept that can be difficult for… Continue reading The Art of Thor: Spend, Spend, Spend
The Art of Thor: The Basics
“Oh, hello, BlueInk. That’s a nice base you have. But you don’t have anybody there to defend it, huh? Oh, well. Guess I’ll just Prismatic Beam everything to death. GG” “If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the… Continue reading The Art of Thor: The Basics
The Art of Thor: Introduction
The general who wins a battle makes many calculations in his temple ere the battle is fought. The general who loses a battle makes but few calculations beforehand. I want to be a better player of StarCraft 2. The first step in achieving a goal is having that goal in mind, stated as simply as… Continue reading The Art of Thor: Introduction
The Zones in Cataclysm
In the Burning Crusade, Blizzard opened up an entire new world. For Wrath of the Lich King, the continent of Northrend became available. Now, in Cataclysm, a mere handful of new zones have been added to the existing contents. While this makes a lot of sense given the major cosmetic and mechanical changes to Azeroth… Continue reading The Zones in Cataclysm
Back On Track
The holidays can throw everybody for a loop. I’m no different. Travel schedules, inclement weather and other factors unique to this time of year tend to play havoc with routines and timetables. Things have started to normalize a bit and it’s time I took a bit of stock of where I am now and where… Continue reading Back On Track
The Hunter in Cataclysm: Nerf Woes
Taking aim on your favorite class Every so often, Blizzard patches World of Warcraft. With dozens of dungeons, ten distinct classes and millions of players, a balancing act is inevitable. When new expansions happen, talent and gear combinations can lead to unforseen consequences, and Blizzard makes it a point not to see one class outstrip… Continue reading The Hunter in Cataclysm: Nerf Woes
The Hunter In Cataclysm: Beast Mastery
With the Survival and Marksmanship talent builds for the Hunter class in World of Warcraft out of the way, all that remains is Beast Mastery. It’s been a long time since I’ve taken a long, hard look at this tree, since I spent most of my time in the specialization spamming my Steady Shot button… Continue reading The Hunter In Cataclysm: Beast Mastery