I’ve written up a couple in-depth after-action reports of Twilight Imperium before. I’m willing to do it again for the game that happened yesterday, but I find myself spending time and brain-power analyzing the game in terms of its structures, house rules, and interaction with the players. I’ve only played the game a few times,… Continue reading Making Twilight Imperium Mine
Tag: after-action report
Twilight Imperium – Hunka Hunka Burning Sun
Previously in Twilight Imperium: It was a pirate’s life for me. There are a few games out there that promise a different play experience every time you unpack it. I’ve played a few that do vary from session to session, but after two games of Twilight Imperium, I can say that every game is, in… Continue reading Twilight Imperium – Hunka Hunka Burning Sun
Twilight Imperium – A Pirate's Life For Me
Twilight Imperium is, in a word, massive. It is a box full of galactic hexes, plastic ships, embossed cards, cardboard counters, and reams of rules, all with one purpose: to recreate a space opera on any flat surface that has the space to accomodate it. I often refer to it as “Game of Thrones in… Continue reading Twilight Imperium – A Pirate's Life For Me