Not-so-new Rules

George Carlin gave us some new rules to follow back in 2006. To make sure you have all been doing your due diligence, here they are again. Enjoy. EDIT: I have been informed that these rules actually belong to Bill Maher, but since I like George more and miss him terribly, I’m not changing the… Continue reading Not-so-new Rules

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IT CAME FROM NETFLIX! The House Bunny

[audio:http://www.blueinkalchemy.com/uploads/house_bunny.mp3] I’m going to begin with a confession. This is not the sort of movie that finds its way onto my Netflix queue. However, when I find myself at my parents’ house for the holidays, I tend to be more at the mercy of what’s on their big-screen TV. The House Bunny ended up being… Continue reading IT CAME FROM NETFLIX! The House Bunny

A Holiday Wish

Whatever walk of faith you might be on (if any) Whatever wish you have for this season (if any) No matter where you go Or who you are with I pray for you to be happy I pray for you to be at peace I pray for you to know great love And I pray… Continue reading A Holiday Wish

Everything's Cooler in Space, even Canned Goods!

My work computer decided there was no point in being productive after the old UPS finally kicked the bucket. So, since I have very little time at the moment, here’s a look at some of the Perks I’ve dreamed up for the sci-fi tabletop RPG. Enjoy. Perks Perks are either passive or active. Passive Perks… Continue reading Everything's Cooler in Space, even Canned Goods!

Jotting in the Margins: Writing Smart

There was an excellent post made about “Moff’s Law” – which is, in essence, the notion that anybody making a comment about ‘just enjoying a movie/tv series/novel/game without analyzing it or thinking it through’ is demonstrating monumental stupidity. I think it’s worth noting, however, that if the creator of a work doesn’t engage their brain,… Continue reading Jotting in the Margins: Writing Smart

Game Review: Fallout 3

“War. War never changes.” So begins Bethesda’s near-future apocalyptic RPG, Fallout 3. The story of your character begins quite literally at the beginning, with your birth deep within a Vault-Tec bomb shelter. After the exchange of nuclear fire between the United States and China in a slightly altered time where technology ran far ahead of… Continue reading Game Review: Fallout 3

Star Trek: Farraday 1.1

“Approaching Regula, Captain,” reported the helmswoman, glancing over her displays with dark brown eyes. “Slow to impulse, Lieutenant D’Sarl,” Captain Parkhurst ordered. D’Sarl’s fingers moved across the console, her green skin catching the light from the indicators. The USS Farraday dropped out of warp, bringing the pocked surface of the Regula planetoid into sharp relief… Continue reading Star Trek: Farraday 1.1

PT: Handling Rejection

Maybe you got a letter. It could be something you received electronically. One way or another, a submission or entry upon which you’ve spent time and energy has been rejected. Now, I’m not talking about receiving constructive criticism. That’s always a good thing to get. Iron sharpening iron and all that. What I’m on about… Continue reading PT: Handling Rejection

IT CAME FROM NETFLIX! Snatch.

[audio:http://www.blueinkalchemy.com/uploads/snatch.mp3] I’ve stated in some previous reviews that Jason Statham is a badass. I’ve also mentioned him in his work with Guy Ritchie, of which Snatch is the prime example. It’s also arguably Ritchie’s best film to date, often compared to Lock, Stock and Two Smoking Barrels the way Pulp Fiction is compared to Reservoir… Continue reading IT CAME FROM NETFLIX! Snatch.