Um… I don't get it.

Brace yourselves. There’s something I don’t get regarding Inception. I was able to follow the plot. I understood the characters and their motivations (if most of them are indeed real, which is a matter of some debate). I even followed the logic and rules of dreams as explained within the movie. I don’t get why… Continue reading Um… I don't get it.

Counter-Strike:Source vs. Team Fortress 2

I was given a guest pass for Counter-Strike: Source during the Steam sale. I was curious to check it out. I haven’t played Counter-Strike since my college days, and since then I’ve discovered the likes of Team Fortress 2 and the Left 4 Dead games to get my co-operative shooting action on. With TF2 being… Continue reading Counter-Strike:Source vs. Team Fortress 2

Don't Fear the Critic

This week’s Escapist is talking about constructive criticism. Yahtzee himself chimed in on criticism on one point: Criticism is a powerful force for good. Nothing ever improves without coming to terms with its flaws. Without critics telling us what’s stupid and what isn’t, we’d all be wearing boulders for hats and drinking down hot ebola… Continue reading Don't Fear the Critic

Girls in Gaming

I touched on this subject yesterday, and it’s something that I’d like to expand upon. Basically, there’s a tendency among both game designers and game players to marginalize, sexualize or downright denigrate the role of women both in the games and playing games. It’s a stupid, misogynistic and shockingly accepted behavior, and I really wish… Continue reading Girls in Gaming

Regarding Feedback & Encouragement

“The Enrichment Center promises to always provide safe testing environments. In dangerous testing environments, the Enrichment Center promises to always provide useful advice. For instance, the floor here will kill you. Try to avoid it.” This is GLaDOS’ way of providing feedback & encouragement. Needless to say, there are some moments in Portal at which… Continue reading Regarding Feedback & Encouragement