Courtesy geneticanomaly.com Yesterday I touched on a subject that will hopefully grow more interesting and in-depth as the year gets underway. In keeping with the initial source and given that I’m creating a new character for an on-line D&D campaign, I find myself thinking about fully-formed campaign worlds that exist outside of the default setting,… Continue reading Truly Forgotten Realms, Part 1
Category: Gaming
Multiple Multiverses
They’re everywhere. They persist in existing when logic and reason insist they shouldn’t. They entice us with wonders and haunt us with dangers. They are worlds beyond our own, worlds beyond even the basic strictures of the fantasies we create. Other worlds, other planes, other universes – and we’re at the crossroads. Take for example… Continue reading Multiple Multiverses
Meaty Goodness
It seems simple at first. You’re a boy made of meat, and you’re in love with Bandage Girl. The good news is, Bandage Girl loves you too. The bad news is, Dr. Fetus hates everybody and YOU especially, so he beats you up and kidnaps Bandage Girl. Your quest to rescue her is a side-scrolling… Continue reading Meaty Goodness
Heavy Metalcraft
When I last talked specifically about Magic: the Gathering I mentioned the latest edition. I should make special mention of Scars of Mirrodin. I’ve always been a fan of artifacts, and now with the return of this plane to prominence and the prospect of recruiting a planeswalker whose entire shtick is artifice and I’m on… Continue reading Heavy Metalcraft
Beyond the Vale: The Tower of the Arcane
Courtesy Wizards of the Coast, Art by David Tidd & Mark Tidd Since there is an arcanist in the party, it’s very likely her knowledge came from somewhere. She is a wizard, not a sorcerer, meaning her abilities came to her through study rather than appearing spontaneously. The knowledge of wizards in the lands beyond… Continue reading Beyond the Vale: The Tower of the Arcane
The Hunter in Cataclysm: Etiquette
…Guess I’m looking for non-tier things to buy. I’m not entirely happy with Cataclysm right now. It has less to do with the prospect of my hunter’s Tier 11 armor, which makes me look like I’m being devoured by an undead murloc, and more with some of the behavior I’m seeing. I know it doesn’t… Continue reading The Hunter in Cataclysm: Etiquette
Into the Nentir Vale: Part 7
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into the Nentir Vale: Part 7
After the Empire
During our last D&D session, I tried to expand a bit on the history of the land outside of the Nentir Vale. My players, ever helpful, asked me to put everything down in a post they could read rather than having me go through it when they should rightly be slaying monsters and collecting loot.… Continue reading After the Empire
Into The Nentir Vale: Part 6
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into The Nentir Vale: Part 6
Cardboard Memory Lane
With colder weather coming at us and my World of Warcraft account on hiatus for now since I zigged when I should have zagged in allocated this last paycheck, I figured it was high time for me to organize the rather large collection of trading card game stuff. For a while it’s lingered in a… Continue reading Cardboard Memory Lane