The characters we create are, ideally, more than their looks. Sure, we spend time putting together a certain look for a character. I know when Guild Wars 2 is booted up on my machine, I’ll be spending quite a bit of time in its character creator, customizing eye colors and cheekbone height and whatnot. But… Continue reading Beyond Skin Deep
Category: Gaming
The Concert: An Amaranthine Short
No ICFN this week, I simply ran out of time doing other projects. It shall return next week! In the meantime, here’s a piece I wrote years ago to compliment the game which was, at that time, under development by Machine Age Productions. It’s a story of the Amaranthine, and it may whet your whistle… Continue reading The Concert: An Amaranthine Short
Game Review: Deus Ex: Human Revolution
A few months ago I finally got around to reviewing Deus Ex, a RPG-shooter that empowered a player to make choices while being unfortunately hindered by its technology. After a sequel that didn’t go over as well for many reasons, it would be a while before a third installment would come along. With a decade’s… Continue reading Game Review: Deus Ex: Human Revolution
First Impressions: Kingdoms of Amalur: Reckoning
The environments have some great detail. If you’re even tangentially connected to video games that deviate from the big cash-cow options of linear, realistic first-person shooters and endorsed sports simulations, chances are you’ve heard of a game called Kingdoms of Amalur: Reckoning. After all, it isn’t often when a new IP makes it out of… Continue reading First Impressions: Kingdoms of Amalur: Reckoning
Master of None
Remember when the Bard class was included with the basic ruleset for Dungeons & Dragons? Those were the days. When you wanted to be pretty good at just about everything without over-specializing in beating up bad guys or attacking the darkness with magic missile, you chose the Bard. The downside to that choice is why… Continue reading Master of None
An Aborted Dark Heresy Experiment
My original plan for what follows was to get people at conventions around a table at night for a little Dark Heresy. It’s been a while since I’ve been to a convention and I’ll probably be far too busy at PAX East to run a role-playing game. Still, I thought some of you might find… Continue reading An Aborted Dark Heresy Experiment
Words of the Dovahkiin, I: Throat of the World
Disclaimer: I do not own anything related to The Elder Scrolls V: Skyrim and apologize in advance for what may turn out to be only passable fan fiction as I write down stuff that goes through my head as I play this game. 9th Evening Star, 201 4E Standing here looking down upon Skyrim I… Continue reading Words of the Dovahkiin, I: Throat of the World
Drilling Fundamentals
You hear this sort of thing all the time in regular sports. “We have to work on our fundamentals.” For the most part, this refers to striking, catching or otherwise working with a ball. Things like overarching strategy and specific on-field composition will matter, sure, but they matter a lot less if you’re not getting… Continue reading Drilling Fundamentals
First Impressions of Section 8: Prejudice
Most of the Steam sale madness has finally died down now that the holiday season is behind us. I’ll probably be writing full reviews of several titles I picked up recently, but for the moment I want to give my first impressions of a game I bought at the behest of His Majesty TotalBiscuit, Ye… Continue reading First Impressions of Section 8: Prejudice
Expansions in the Force
Let’s face an honest truth. The universe George Lucas created back in 1977 is a better place than he originally imagined. With the exception of Empire Strikes Back, which was written & directed by guys that weren’t Lucas, the original trilogy established his galaxy far, far away and populated it with strange aliens, turbulent politics… Continue reading Expansions in the Force