Has it really been almost a year since I last discussed Guild Wars 2? Sheesh, it’s like I’ve been busy or something. But the release of the game is now a mere 20 days away, and I am finding myself a little flummoxed with indecision. Normally, with games such as this, I will have a… Continue reading Looking Ahead at Guild Wars 2: Professions
Category: Gaming
Walking Synergy
I need to stop taking such long pauses between Friday Night Magic bouts. I mean, I can’t help it with the family reunion coming up next week, but if I’m not careful, some of my best cards will rotate out with the advent of Return to Ravnica in October! And we certainly can’t have that.… Continue reading Walking Synergy
Console vs. PC
There was a time, and some of my younger readers may not remember it, when the line between PCs and gaming consoles was as bold and clear as they come. In these nascent days, PCs were struggling to generate more than a few colors, while consoles had between 6 and 8 bits to work with.… Continue reading Console vs. PC
Steamy Aftermath
It’s judging you. Valve is an insidious bunch. Not in the vein of a Bain Capital, Blackwater, or Monsato, mind you. I don’t believe they’re deliberately attempting to ruin lives through cold, impersonal profiteering. It’s undeniable, though, that events like the Summer Steam Sale, which just ended this past Sunday, are affairs during which the… Continue reading Steamy Aftermath
Chuckin' Dice
There’s something soothing about the rattle of polyhedrals. As immersive and rewarding as an experience can be when the game in question involves role-playing and character sheers, the tactile feeling of dice rolling around in my hand is just as good in other games. Playing things not based on the computer is a relatively uncommon… Continue reading Chuckin' Dice
Execution by Plot
If you want a surefire way to kill your story and slay any interest a potential reader will have in it, let the plot drive. Looking back on some of the books I’ve read in my formative years, a host of franchised novels many of which I’m likely to donate to a library when I… Continue reading Execution by Plot
There Is Only War
For all of its great design work, innovative storytelling through games, flat corporate structure, and altogether positive image, Steam can be downright insidious at times. This past weekend, for example, they held a sale on everything related to Warhammer 40,000 and its games. I got Dawn of War II as a Christmas present, including the… Continue reading There Is Only War
When Storylines End
Endings to stories are every bit as important as their beginnings. I’ve heard, on at least one occasion, someone tell me to write the ending of a story first. I rarely do that, but I can often picture the ending in my head, or at least the climax. It should be an emotionally satisfying experience,… Continue reading When Storylines End
Words of the Dovahkiin, III: The Sons of Skyrim
Disclaimer: I do not own anything related to The Elder Scrolls V: Skyrim and apologize in advance for what may turn out to be only passable fan fiction as I write down stuff that goes through my head as I play this game. Also, the following does contain spoilers for the game. Fairly be ye… Continue reading Words of the Dovahkiin, III: The Sons of Skyrim
Games In Your Pocket
After a couple days of heavy stuff, I thought I’d lighten things up with a few mini-reviews of some of the best mobile games I’ve played lately. Here’s my take on three games available on both iOS devices and Androids. Ghost Trick I know that there are a lot of Capcom games out there that… Continue reading Games In Your Pocket