In the wake of The Avengers, it seemed like Marvel could do no wrong. And, since Iron Man 3 won’t be out for another few months, the jury is still out on their record. However, given the critical and commercial success of the studio’s flagship project, and the resurgence of the X-Men label under the… Continue reading Movie Review: The Amazing Spider-Man
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The Special Cases
In my experience, no character is or should be completely without flaws, issues, or fault. The characters we create emulate the people in our lives, and since those people are imperfect, so to should our characters be. The more flawed or abnormal the character, the more compelling the story, right? Well… sort of. Within limits.… Continue reading The Special Cases
Flash Fiction: Knight of Swords
This week, Terribleminds charged us with writing using a motif. The d10 told me to go for Swords, in the genre of Paranormal Romance with the setting of Route 66. “This is insane, even for you. You need your rest.” Simon Cooper ignored the suggestion. Part of him hoped that the traffic would have drowned… Continue reading Flash Fiction: Knight of Swords
Writer Report: Momentum
After a long dry spell, it’s nice to have the feeling of getting writing accomplished again. I’m still not entirely sure what was keeping me from making progress on Cold Streets. I guess my time management skills still wax and wane after all of this time. After playing Spec Ops and The Walking Dead (review… Continue reading Writer Report: Momentum
The Guilds of Gatecrash
Art by Cliff Childs The cards have been spoiled, the materials have been sent, and another Magic: the Gathering release event is upon us. The second set in the Return to Ravnica block, Gatecrash, hits the streets to open February, and with it comes a re-introduction of the five guilds not featured in the first… Continue reading The Guilds of Gatecrash
Game Review: Spec Ops: The Line
If you look up the definition of the word “game”, you will find words like “amusement” and “fun” used to describe it. And video games, by and large, are designed to be just that: fun amusements. But as technology has progressed and the tools used by developers have become more advanced, the capacity for video… Continue reading Game Review: Spec Ops: The Line
The Writer's Box
Think outside the box. What a lovely little snippet of corpspeak. It’s crept into the common parlance as not only a means to go about solving problems and finding solutions to problems, but also to critique any thinking that’s considered too mainstream or commonplace for the issue at hand. Basically, being ‘inside the box’ is… Continue reading The Writer's Box
Flash Fiction: The Journal in the Cave
This week’s challenge had us choose one from a series of beautiful photos of impossible places. I don’t know how much light I’ve got left. But there’s plenty of air. I can’t tell if the light I’m seeing nearby is reflected from my lamp or from another natural source. It’s enough to see by. And… Continue reading Flash Fiction: The Journal in the Cave
Writer Report: All Quiet On The Writer's Front
This has not been the best of weeks in my writing career. I have several good reviews lined up, plenty to discuss in terms of gaming, a solid outline for Cold Streets, and traction on the fantasy rewrite. Yet I’m continuing to struggle in carving out the time I know I need to get things… Continue reading Writer Report: All Quiet On The Writer's Front
The Speed of Strategy
First contact with the Protoss. Better think fast. Yesterday’s Extra Credits discussed depth & complexity in games. When discussing complexity, James asks the question “How many mental calculations per second are you asking of your player?” He then goes on to posit that turn-based strategy games are no more complex than first-person shooters, based on… Continue reading The Speed of Strategy