I’ve never really considered myself a salesman. Yet, that is one of the many hats one has to wear when publishing one’s own work. It’s probably part of what deters some folks from taking that step: not only do you have to write the thing, revise it until it’s decent, and get some lovely volunteers… Continue reading Writer Report: One Week
Author: BlueInkAlchemist
Console vs. PC
There was a time, and some of my younger readers may not remember it, when the line between PCs and gaming consoles was as bold and clear as they come. In these nascent days, PCs were struggling to generate more than a few colors, while consoles had between 6 and 8 bits to work with.… Continue reading Console vs. PC
Never Underestimate, Never Surrender
I think it’s safe to say that we all have dreams. I don’t just mean the kind where unicorns made of sherbet leap over rainbows in our heads when we sleep. I mean that people aspire to be more than they are, to take in sights they’ve never seen, engage in delights galore, and so… Continue reading Never Underestimate, Never Surrender
Steamy Aftermath
It’s judging you. Valve is an insidious bunch. Not in the vein of a Bain Capital, Blackwater, or Monsato, mind you. I don’t believe they’re deliberately attempting to ruin lives through cold, impersonal profiteering. It’s undeniable, though, that events like the Summer Steam Sale, which just ended this past Sunday, are affairs during which the… Continue reading Steamy Aftermath
Flash Fiction: The Displaced Journal
This week, Chuck invited folks like me to write on one of my favorite sci-fi subjects: time travel. The office was everything one could want from upper-crust living. He sat behind a wide desk as he monitored the incoming streams of data from various sources on the screen. That was really a secondary concern, however.… Continue reading Flash Fiction: The Displaced Journal
Cold Iron: Now Available
They found him wandering around Mount Grace Cemetery at 3 a.m. on a Tuesday. Detective Morgan Everson has gotten pretty acquainted with death. She sees it all the time, especially working the Special Homicide division in Philadelphia. But this case is new. In this case, the victim of the murder is also a potential eye-witness.… Continue reading Cold Iron: Now Available
Chuckin' Dice
There’s something soothing about the rattle of polyhedrals. As immersive and rewarding as an experience can be when the game in question involves role-playing and character sheers, the tactile feeling of dice rolling around in my hand is just as good in other games. Playing things not based on the computer is a relatively uncommon… Continue reading Chuckin' Dice
Punishing Dirty Laundry
I’m going to go out a limb and post my initial reaction to a short film from San Diego’s Comic Con, which I will link you to right here. Holy. Shit. I haven’t said a lot about Marvel’s character of Frank Castle, a.k.a. the Punisher, since way back in 2010 when I wrote about our… Continue reading Punishing Dirty Laundry
Spectacles with Smarts
There was a time when I could buy the argument of a fictional work being fun for its own sake. Specatcle that aims to be nothing but spectacle has its place, usually in the skies above parking lots as fireworks explode in the darkness. But in the arenas of storytelling, be it printed or in… Continue reading Spectacles with Smarts
Flash Fiction: The Android and the Wondering Chamber
I must say this one owes as much to The Protomen as it does to Chuck Wendig. The noticed android walks past a wondering chamber. It’s unclear when wondering chambers came into being. Their use has become so pervasive that record maintenance had fallen by the wayside some time ago. Low energy usage coupled with… Continue reading Flash Fiction: The Android and the Wondering Chamber